Looks like a lowcost version of my private gui lol https://youtu.be/dVeqJU_I72Y https://media.discordapp.net/attachments/300949296990126081/330384191663636480/unknown.png
Xd
Looks like a lowcost version of my private gui lol https://youtu.be/dVeqJU_I72Y https://media.discordapp.net/attachments/300949296990126081/330384191663636480/unknown.png
Xd
This 3 months old screen may can help you https://media.discordapp.net/attachments/300949296990126081/327099610743177216/unknown.png
Did you use Scalefrom?
how can i exchange this for the VRP ui pls help ?
Just use vrps gui instead of this?
yes man i dont like the vrp ui
Make one then? Just edit the existing stuff.
how ? i need some help
How to call if a button is pressed in the combobox? Can’t figure it out.
pls help i want exchange this on my server for the standard ui of vrp
You don’t need to call WarMenu.CloseMenu()
manually for MenuButton
.
MenuButton
is using for navigation between menus - if you just want to process button pressing, you should use simple Button
.
You could also enable WarMenu.debug
to check logs.
Hello @Warxander, I installed your awesome looking menu, and I installed the example also, to get an idea on how it works. But, for some reason, when I press M, a white thing flashes on the left of the screen, instead of the menu appearing. Thanks for the help in advance!
Here is the console error:
[ 2290766] Error resuming coroutine: @warmenu/warmenu.lua:96: attempt to call a nil value (global 'BeginTextCommandDisplayText')
[ 2290766] stack traceback:
[ 2290766] @warmenu/warmenu.lua:96: in upvalue 'drawText'
[ 2290766] @warmenu/warmenu.lua:164: in upvalue 'drawButton'
[ 2290766] @warmenu/warmenu.lua:303: in field 'Button'
[ 2290766] @warmenu/warmenu.lua:346: in field 'CheckBox'
[ 2290766] warmenu_example.lua:12: in function <warmenu_example.lua:1>
Add this:
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
to your __resource.lua
resource file.
pls help me warxander
Thanks mate, works like a charm!
No way bro, you should understand vRP architecture, how it works with UI and replace this module.
It will be hard.
xXXXXXXXXXX
anyone know how to make a vehicles spawner menu for addon vehicles?
Same process as making a menu that spawns original cars, get the names of the addon cars and they should spawn no problem.