FiveM update - May 16th, 2017


#1

An update has just been released to the production channel. A lot of internal changes were made in this update, noteworthy changes follow:

Notable changes

  • Support VConsole2 for (limited) console things and log output. A minimal VConsole2 build has been provided by a community member - you can connect to your FiveM instance on port 29100. :nerd:
  • Resize the UI window on a resolution change. :eyeglasses:
  • rage-input: don’t switch keyboard layout while the game is running :keyboard:
  • Resolves [CRITICAL] Can’t switch language - the WASD game input issue however isn’t resolved by this.

Is there a better alternative to the F8 debug window?
#2

Спасибо. Thank you! :slight_smile:


#3

Nice job. Thank you! :blush:


#4

Thanks for the update.

What’s going on with the console tho ? Citizen.Trace is printed twice now, and every event is in the console too, that’s kinda annoying since I’d like to add my own debug


#5

Awesome! Thanks for the update!


#6

Keep them coming. :+1:t2:


#7

Keep working ! we supporting you and we keep supporting make a hype for more slots we cant wait ^^


#9

It’s still a work-in-progress for unification of the console system with FXServer - right now that means a bug crept in making the console view send script traces twice.

There’s also no channel filtering in the built-in console yet - that’ll come later. :cherries:


Console messages doubled
[HELP] Double activation
#10

Sounds nice, I hope those come soon. Any ETA ?


#11

Good update. But the update is now giving me issues.


#12

Need a C# supported server !
That will be nice because Lua is overlimited on some domain while you wan’t specifics things !


#13

I’d like to thanks all the FiveM developpers, all the community.
First for the engine, second for all the helps they given to me :slight_smile:
In about 2 weeks I can make all I want wich is pretty great ! THANKS FOR ALL AND DON’T CHANGE ! <3


#14

Still not solve the “approximate connect” -.-’


#15

Getting random exclusive car spawns fully tuned and random AI cops while they are disabled since the animal update.


#16

How? This update enabled scenarios - did you disable scenarios as well in whatever script you used to ‘disable’ things?


#17

Hello,
Would you have any idea of when the FiveM native SQL support will be released?
I am waiting for this update to start my mode.
Thanks!
Have a great day.


#18

me to :frowning: i get like now big fps drops…


#19

Since I updated FiveM, I get a fatal eror message at launch