We have just promoted another update (build 12440) to production from canary. This one does… things.
Summarized changelog
- fix size display in ResourceCacheDevice
- limit parallelism for resource mounting to 4
- this fixes issues with connections timing out while downloading
resource.rpf
- allow connectTo from conhost natives
- a
connect
command! - new console host using imgui
- lots changed here, everything should still work the same
- fixes the game on 16-thread systems
- block RTSS hooks from loading
- saved you a click: they crash
- potentially fix citicon not picking up toolmode
- add bool check for D3D needing reinit
- does nothing, is for future use
- run servicing while in WaitForInitLoop
- this’ll fix cases where D3D reinitializing (fullscreen<->windowed change, window resize, …) while in the main menu would require use of Alt-F4 to resume executing the game.
- Alt-F4, in this case, would load the warning screen, and due to an internal check in streaming, would call the same function we call, but only once.
- dynamically change GetGameResolution
- resolution changing is officially a bit less broken now
- force -allowResizeWindow to be enabled