FiveM/projectΛ update - February 8th, 2017

We’ve just released another client update, containing accumulated fixes since the last update that we felt would need to be released.

Changelog

  • Destroy loading screen NUI frame on error, so the loading screens don’t obscure the error.
  • Some internal change relating to the recursive error flag.
  • Don’t die if someone deletes files in cache/ without deleting the accompanying cache/db/ entry.
  • Send proper quit messages to servers rather than timing out.
  • Send the error message that has been quit with to the server, even though it doesn’t parse it in the current release.
  • Handle Steam IClientUser::SpawnProcess calls differently to fix the Steam beta issue (and not crash when Valve changes this again).
  • Provide pool error messages when pool runs out instead of crashing.

That’s it for now. :potato:

9 Likes

You are doing well. Keep it up.
But i got one question.
Steam/R* authorization is necessary? Is it added forever or it is temporary steps?

Necessary and will never be removed