FiveM Desynced Doors


So there is a problem in opening doors desync. For example, at the o’neil farm when we had a training in roleplay server inside the doors desynced for some of the people so it was opened for one guy and closed for another ones and therefore he got shot through it. To my mind this bug is occurring always as when we were in Police Department shocking each other with tazers :smiley: I was tazering through a closed door therefore it was opened for me and closed for others.

Would appreciate if this post gets attention and the bug gets fixed. :heart:

Best wishes,

Hi there there was a script that i used to combat this problem and its called esx_doors it sometimes worked but idk if its the same anymore