Event Problem

i don’t know why, but the event is not triggered. I don’t find my error… And there is no erro in server/client console.

Client:

RegisterNetEvent("kyl_client_weber:SetChicken")

Citizen.CreateThread(function()
	while true do Citizen.Wait(1)	
		TriggerServerEvent('kyl_server_weber:Chicken')
	end
end)

AddEventHandler("kyl_client_weber:SetChicken", function(chicken)
	Citizen.Trace('Chicken Server Code:'..chicken)
end)

Server:

RegisterServerEvent("kyl_server_weber:Chicken")

AddEventHandler("kyl_server_weber:Chicken", function()
    TriggerClientEvent('kyl_client_weber:SetChicken', GetConvar('chicken'))
end)

best regards,
KonScyence

I think you forgot to indentify your client in your trigger.
Try this :

AddEventHandler("kyl_server_weber:Chicken", function()
    local source = source
    TriggerClientEvent('kyl_client_weber:SetChicken',source, GetConvar('chicken'))
end)

I tried it and it changes nothing, but thank you for proposing a solution idea.

Best regards,
KonScyence

Do you add your files in resource ?

Yes:

client_script "client.lua"
server_script "server.lua"

Best regards,
KonScyence