ESx - Resource start order?

How do you know which resources to start first ? I’m using all ESx script from the github and I am receiving hitch warning …?

start mapmanager
start chat
start spawnmanager
start scoreboard
start sessionmanager
start fivem
start hardcap
start ■■■■■■■

start mysql-async
start essentialmode
start esplugin_mysql
start es_admin2
start es_extended
start loadingscreen

start esx_menu_list
start esx_menu_dialog
start esx_menu_default

start skinchanger
start esx_identity
start esx_clotheshop
start esx_animations
start esx_basicneeds
start esx_status
start esx_shops
start esx_skin
start esx_barbershop

start streetLabel
start colorhud
start mellotrainer
start NoReticle
start stamina
start ragdoll
start coordsaver

start cron
start esx_addonaccount
start esx_society
start instance
start esx_voice
start esx_atm
start esx_dmvschool
start esx_license
start esx_boilerplate
start esx_service
start esx_joblisting
start esx_addoninventory

start esx_phone3
start esx_blackberry
start esx_policejob
start esx_mecanojob
start esx_lscustom

start esx_ambulancejob
start baseevents

start esx_drugs
start esx_property
start esx_billing
start esx_garage
start esx_datastore

start esx_weashops
start esx_vehicleshop
start esx_accessories

start vk_handsup
start SexySpeedometer
start essence
start carwash
start missionrow

start esx_mask
start es_camera

#start esx_phone
start esx_optionalneeds

start rmodmustang
start Captain14_LSPD
start Captain14_FBI
start unmarked-police-pack
start veilsiderx7

What is start baseevents? I see a lot of people mentioning it but I don’t have a folder called that nor can I find one on here.

It’s under default folder names [system]

You should have start it separately, as “another added” resource as dependency assest for scripts like esx_ambulancejob

Why start it manually when it’s already called out under folder [system]? I don’t know till this very day…

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lol

But seriously, for any other guy who will ask for this… Just README.md should help you, otherwise not even holy water will help you!

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Well I’ve been searching everywhere for a fix for my esx_ambulancejobs script.

When a player dies, there is no countdown timer and the player never revives. They just lay there eternally until an EMS or admin revives them.

I really have no idea why it is happening and in one of the threads I saw that someone suggests, “start baseevents” so I was trying to figure out where/what it was.