Error FXServer Need Help!

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#1

I got an Error Script on my FXserver how do i fixed it ? Please Help!!

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at (wrapper dynamic-method) System.Object:CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,int)
at System.Dynamic.UpdateDelegates.UpdateAndExecute2[T0,T1,TRet] (System.Runtime.CompilerServices.CallSite site, T0 arg0, T1 arg1) [0x0010f] in <48501e5f32e8491e924f8b8beae3e4f6>:0
at CitizenFX.Core.MsgPackDeserializer+<>c__DisplayClass36_1.b__1 (System.Object res, System.Object err) [0x00246] in C:\gl\builds\4ff63adb\0\cfx\fivem\code\client\clrcore\MsgPackDeserializer.cs:290
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
— End of inner exception stack trace —

Server stack trace:
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.Delegate.DynamicInvokeImpl (System.Object[] args) [0x000e7] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) [0x00008] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at System.Delegate.DynamicInvoke (System.Object[] args) [0x00000] in <0123fd5b1a1040fe9d70a7e0d4b28acb>:0
at CitizenFX.Core.FunctionReference.Invoke (System.Int32 reference, System.Byte[] arguments) [0x00062] in C:\gl\builds\4ff63adb\0\cfx\fivem\code\client\clrcore\FunctionReference.cs:62
at CitizenFX.Core.InternalManager.CallRef (System.Int32 refIndex, System.Byte[] argsSerialized, System.IntPtr& retvalSerialized, System.Int32& retvalSize) [0x00000] in C:\gl\builds\4ff63adb\0\cfx\fivem\code\client\clrcore\InternalManager.cs:247
at (wrapper remoting-invoke-with-check) CitizenFX.Core.InternalManager:CallRef (int,byte[],intptr&,int&)
at (wrapper xdomain-dispatch) CitizenFX.Core.InternalManager:CallRef (object,byte[]&,byte[]&,int,byte[],int&)

Exception rethrown at [0]:
at (wrapper xdomain-invoke) CitizenFX.Core.InternalManager:CallRef (int,byte[],intptr&,int&)
at (wrapper remoting-invoke-with-check) CitizenFX.Core.InternalManager:CallRef (int,byte[],intptr&,int&)
at CitizenFX.Core.MonoScriptRuntime.CallRef (System.Int32 refIndex, System.Byte[] argsSerialized, System.Int32 argsSize, System.IntPtr& retvalSerialized, System.Int32& retvalSize) [0x00013] in C:\gl\builds\4ff63adb\0\cfx\fivem\code\client\clrcore\MonoScriptRuntime.cs:151
Error resuming coroutine: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/MessagePack.lua:830: in method ‘underflow’
citizen:/scripting/lua/MessagePack.lua:465: in field ‘any’
citizen:/scripting/lua/MessagePack.lua:860: in field ‘unpack’
citizen:/scripting/lua/scheduler.lua:563: in field ‘cb’
citizen:/scripting/lua/scheduler.lua:345: in function citizen:/scripting/lua/scheduler.lua:335


#2

It would help if you’d say what resources you have and what you’ve tried.

My guess is that this is related to a mysql resource and you forgot to add a connection string


#3

add a connection string ?
It means add server_script ‘@mysql-async/lib/MySQL.lua’ for each resource ?
or i’m misunderstand ?

I have the same problem too


#4

Read the instructions of the resource.


#5

this error will shown when someone create new character


#6

did you ever find a fix for this? Recently started having this problem?


#7

Anybody find a fix. I just recently started having this same problem & can’t figure out why. It only happens to new players.


#8

Same here, getting it now also, whats wrong?


#9

Not sure. I updated both mysql-async & the connection string to see if that fixed it just now. Hopefully that fixes it but idk. Not sure what is causing this & for me it only happens when a new person joins our server. But this is the error that i am getting https://pastebin.com/JKuZBS8J