Hello.
I was wondering if it was possible to disable collision with other entities, but still play the same animation (Not T-Pose).
If anyone could help I would greatly appreciate it
Hello.
I was wondering if it was possible to disable collision with other entities, but still play the same animation (Not T-Pose).
If anyone could help I would greatly appreciate it
This might work SET_ENTITY_NO_COLLISION_ENTITY
Is there a way to get the world id?
Something similar to GetPlayerPed(-1)