[dev] car boost with cooldown

Citizen.CreateThread(function()
    while true do

        Citizen.Wait(0)
		local force = 80.0
        	local ped = GetPlayerPed(-1)
		local playerVeh = GetVehiclePedIsIn(ped, false)
	
		if IsControlPressed(1, 38) and nitroActivado then
			Citizen.Wait(3000)
			SetVehicleBoostActive(playerVeh, 1, 0)
			SetVehicleForwardSpeed(playerVeh, force)
			StartScreenEffect("RaceTurbo", 0, 0)
			SetVehicleBoostActive(playerVeh, 0, 0)
			nitroActivado = false
        end
    end
end)