Hello,
I was wondering, if there is any possibility to debug the lua code via the “chatMessage” Event? I can’t figure out, how to display my values etc. somewhere.
Thanks.
Hello,
I was wondering, if there is any possibility to debug the lua code via the “chatMessage” Event? I can’t figure out, how to display my values etc. somewhere.
Thanks.
Citizen.Trace(“Message”)
Hit F8 ingame to see the console
for server scripts just do print(“Message”) and itll show in server console
Thanks.
I just found a function here, to display nearly everything.
function Chat(t)
TriggerEvent("chatMessage", '', { 0, 0x99, 255}, "" .. tostring(t))
end
if IsControlPressed(0, "303") then
Chat("something...")
end