Crashed: Mockingbird-two-purple

The incidence rate on this has not increased at all over the past weeks, also ‘dumps’ don’t help, only working repros will.

… and this one is pretty much not working.

Do you by any chance use ESX?

Our server didn’t encounter this problem until we enabled OneSync Legacy. We updated to the latest Natives for windows and we have started encountering it fairly often. I’ve tried looking through crash logs but they do not say anything at all. You can see how often it is happening below, we have actively 48 players online and a queue of 10+ at times so people are coming in and out but it just seems to crash people randomly.

I read somewhere that is it due to peds? People did stop getting crashed when I lowered the density of the peds but it still happens every so often throughout the hour. Hopefully there is a fix soon, the CFX discord said that there have been about 100,000 cases of Mockingbird-Two-Purple over the past year.

OK, so?

That’s still not going to help with ‘a fix’.

Again, only a working repro will help with such.

Also getting this about 40 players.

Working on a repro but its related to “ped pool” error I am pretty sure.

No, it is not.

We’ve started getting this error today for some reason. We’ve had OneSync legacy active for a long time without this error, though.