Hello,
I wanted to create an item that after use would trigger a client script. Everything works fine, I can get an item via commands but I can’t use the item in game.After that I tried to copy some code from esx_basicneeds but without any result
ESX.RegisterUsableItem('Code', function(source)
local xPlayer = ESX.GetPlayerFromId(source)
xPlayer.removeInventoryItem('Code', 1)
TriggerClientEvent('RemoteHack', source)
end)