C# Performance Issue

I made a script that does absolutely nothing except a print in the console in the constructor, and the resource still takes 0.3 CPU msec, https://gyazo.com/db4fb9062076f48f412bffbf6f311b9c, am i doing something wrong or is this normal?

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CitizenFX.Core;
using static CitizenFX.Core.Native.API;

namespace Client
{
    public class Network : BaseScript
    {
        public Network()
        {
            Debug.WriteLine("Network.Init");
        }
    }
}

Known issue. Devs are aware as well.

See Issue with c#in resource monitor and other topics