having trouble getting bone ID
trying this
local scale = 10.0
local bone = GetPedBoneIndex(getplayerped(-1), 0x796E) – also tried SKEL_Head
StartParticleFxLoopedOnPedBone(“scr_sparking_generator”, getplayerped(-1) , 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, bone, scale, false, false, false)
can any one point me in the right way
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You might be using the wrong value for boneindex
“SKEL_Head”,“4103”,“31086”
“BONENAME”,“BONETYPE”,“BONETAG”
Try replacing 0X796E with 31086 and see if that works for you.
Usually you need to use the BONETAG value.
hmm still didnt seem to work trying that
Try doing
local ped = GetPlayerPed(-1)
local bone = GetPedBoneIndex(ped, 31086)
Thats wrong, LUA is case sensitive, so it would be GetPlayerPed
Also, use PlayerPedId()
still not having any luck with this
works with StartParticleFxLoopedOnEntity
so must be still be the bone index not working?
got it
StartParticleFxLoopedOnPedBone(“scr_sparking_generator”, GetPlayerPed(-1) , 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 39317, 1.0, false, false, false)