Advance compatibility warning: client-side handling files


#1

The next update, scheduled to be released later this week, will allow server-side handling overrides, so that server owners no longer have to ask users to install a client-side handling file.

However, an implementation detail in this update makes it so that client-side handling files (in common/data; overriding explicit dlc* folders will still work) can no longer override handling for cars added in DLC by R*.

We are providing advance warning for this change so that you can be prepared to adjust your server to allow for this behavior, especially if you’re running a resource that validates client-side handlings.

Loading new handlings on the server will work using data_file 'HANDLING_FILE' 'handling.meta' as with add-on cars, to test this now you can use UpdateChannel=canary in CitizenFX.ini to update your client to the canary channel.

If you’re a server owner and you’d like to be informed directly of possible changes, and want a direct line for regression reporting, please e-mail pr@fivem.net with a request to be added to a specific notification group on the FiveM Discord chat, and mention the nickname you’re using on that chat.

This is a forward-looking statement, and is based on current facts and expectations. Any information contained in this statement may be subject to change.


[Release] Add-on Cars/Peds (Ems/Chp/Sheriff/RDE style cars) FInal 10.29.2017
#3

wow, this feature is coming about way faster than I anticipated… greatly appreciate the hard work you guys are doing to make life easier for players and server admins alike.

to clarify the dlc vehicle handling topic: client-side handling (in common/data) will no longer be able to override official dlc vehicle handling, but server-sided handling will?


#4

SO ! There are cars in my server which have fuc*** up suspensions, looks like Monster truck on every cars. I’m using Addons, how could I get back to my previous handling way ?


#5

Having this same issue. Narrowed the issue down the addonpack. Discussing it over on that thread. :slight_smile:


#6

Yes us too… horrible


#8

Easiest tutorial for all:

How to stream handling.meta on server

1 Make a folder in /resources/ called for example “serverhandling”

2 Inside this make file with name __resource.meta (remember there are two _)

Inside __resource.meta fill:

data_file 'HANDLING_FILE' 'handling.meta'

files {
  'handling.meta',
}

3 Next: Move your handling.meta to your handling resource folder.

4 Make sure you have enabled new resource in server configuraiton file citmp-server.yml
as - handling

That’s all.


[Release] Bluur Car Pack - 110 working car models on Five Reborn (+cars list +handling)
#9

Are NPC’s affected by those handlings ?


#10

The email address is not working:
The recipient server did not accept our requests to connect. Learn more at https://support.google.com/mail/answer/7720 [mail.fivem.net. 151.80.44.223: generic::failed_precondition: connect error (0): error]


#11

still had the same issue after putting that __resource.meta file in


#12

__resource.lua not .meta

Are you guys drunk?


#13

so 32 slots is now useable how and were do we set it up


#14

so is there anyway we can still modify dlc cars handling?


#15

Handling not working for me do know why this right???


#16

whats inside your __resource.lua


#17

@Jelman
__recource.lua
////////
data_file ‘HANDLING_FILE’ ‘handling.meta’

files {
‘handling.meta’,
}


#18

resource_manifest_version ‘77731fab-63ca-442c-a67b-abc70f28dfa5’

files {
‘handling.meta’
}

– specify data file entries to be added
– these entries are the same as content.xml in a DLC pack

data_file ‘HANDLING_FILE’ ‘handling.meta’

This should work, as its the one im using

Also you seem to have a spelling mistake.

you wrote recource when its resource


#19

@Jelman

server cant find it ^

??? i dont know how it isnt working


#20

remove the s at the end of your file


#21

@Jelman still doesnt work


#22

And the ’ :slight_smile: