I’m looking for help to make a script to disable the names of the players and display a marker or a dot (like the example), I personally prefer a little dot above the players to permit players to differency a NPC or a real player. The dot is discreet and you can not really see it if you’re not really close with the player (perfect for the roleplay).
Perfect, I have what I want, if someone want the code you can take it:
Citizen.CreateThread(function()
while true do
Wait( 1 )
-- show blips
for id = 0, 64 do
if NetworkIsPlayerActive( id ) and GetPlayerPed( id ) ~= GetPlayerPed( -1 ) then
ped = GetPlayerPed( id )
blip = GetBlipFromEntity( ped )
-- HEAD DISPLAY STUFF --
-- Create head display (this is safe to be spammed)
headId = Citizen.InvokeNative( 0xBFEFE3321A3F5015, ped, ('·'), false, false, "", false )
end
end
end
end)
That’s strange I have the name plus the point, do you have any idea if the name can be display at 2 different files? I would like to display the ID only, any idea?